pool
Module0x319e…ac2a
- Move path
- 0x361d…7ffc::pool
- Functions
- 144107 public, 18 entry
- Structs
- 20
- Friend modules
- None
Declarations
Rebuilt from the module interface. No verified source is published, and function bodies are only available as bytecode.
module pool;
struct LSP<phantom T0, phantom T1> has drop {
dummy_field: bool,
}
struct LiquidityEvent<phantom T0, phantom T1> has copy, drop {
pool_index: u64,
is_added: bool,
x_amount: u64,
y_amount: u64,
lsp_amount: u64,
lsp_id: ID,
}
struct POOL has drop {
dummy_field: bool,
}
struct Pool<phantom T0, phantom T1> has key {
id: UID,
version: u64,
owner: address,
index: u64,
pool_type: u8,
lsp_supply: u64,
freeze: u8,
trade_epoch: u64,
boost_multiplier_data: vector<PoolBoostMultiplierData>,
fee: PoolFeeInfo,
stable: PoolStableInfo,
total_trade: PoolTotalTradeInfo,
mining: PoolLiquidityMiningInfo,
}
struct PoolBalanceInfo<phantom T0, phantom T1> has store {
x: Balance<T0>,
y: Balance<T1>,
x_admin: Balance<T0>,
y_admin: Balance<T1>,
x_th: Balance<T0>,
y_th: Balance<T1>,
bx: u64,
by: u64,
}
struct PoolBoostMultiplierData has copy, drop, store {
epoch: u64,
boost_multiplier: u64,
}
struct PoolCreateEvent has copy, drop, store {
pool_id: ID,
}
struct PoolCreateInfo has copy, drop, store {
pool_id: ID,
reverse: bool,
}
struct PoolCreateInfoKey<phantom T0, phantom T1> has copy, drop, store {
dummy_field: bool,
}
struct PoolFeeInfo has store {
direction: u8,
admin: u64,
lp: u64,
th: u64,
withdraw: u64,
}
struct PoolLsp<phantom T0, phantom T1> has key {
id: UID,
pool_id: ID,
value: u64,
pool_x: u64,
pool_y: u64,
pool_lsp: u64,
pool_mining_ampt: vpt::ValuePerToken,
start_epoch: u64,
end_epoch: u64,
boost_multiplier: u64,
}
struct PoolNoAdminSetupInfo has store {
allowance: bool,
fee_direction: u8,
admin_fee: u64,
lp_fee: u64,
th_fee: u64,
withdraw_fee: u64,
}
struct PoolRegistry has key {
id: UID,
version: u64,
pool_counter: u64,
pool_no_admin: PoolNoAdminSetupInfo,
pool_th_reward_nepoch: u64,
pool_boost_multiplier_data: vector<PoolBoostMultiplierData>,
}
struct PoolStableInfo has store {
amp: u64,
x_scale: u64,
y_scale: u64,
}
struct PoolTokenHolderRewardInfo<phantom T0, phantom T1> has store {
type: u8,
x: Balance<T0>,
y: Balance<T1>,
x_supply: u64,
y_supply: u64,
nepoch: u64,
start_epcoh: u64,
end_epoch: u64,
total_stake_amount: u64,
total_stake_boost: u128,
}
struct PoolTotalTradeInfo has store {
x: u128,
y: u128,
x_last_epoch: u128,
y_last_epoch: u128,
x_current_epoch: u128,
y_current_epoch: u128,
}
struct SnapshotEvent<phantom T0, phantom T1> has copy, drop, store {
pool_index: u64,
x: u64,
y: u64,
lsp: u64,
}
struct SwapCap has key {
id: UID,
registry_id: Option<ID>,
}
struct SwapTokenEvent<phantom T0, phantom T1> has copy, drop {
pool_index: u64,
x_to_y: bool,
in_amount: u64,
out_amount: u64,
}
fun abs_sub(u256, u256): u256
public entry fun add_liquidity<T0, T1>(&mut Pool<T0, T1>,vector<Coin<T0>>,vector<Coin<T1>>,u64,u64,u64,&Clock)
public entry fun add_liquidity_all<T0, T1>(&mut Pool<T0, T1>,vector<Coin<T0>>,vector<Coin<T1>>,u64,&Clock)
public entry fun claim_th_reward<T0, T1>(&TOKEN::TokenFarm,&mut TOKEN::StakedToken,&mut Pool<T0, T1>,&Clock)
fun claim_th_reward_impl<T0, T1>(&TOKEN::TokenFarm,&mut TOKEN::StakedToken,&mut Pool<T0, T1>,&Clock): u64
fun collect_fee<T0>(&mut Balance<T0>,u64): Balance<T0>
fun compute_amount(u64,u64,u64): u64
fun compute_amount_stable(u64,u64,u64,u64,u64,u64): u64
fun compute_deposit(u64,u64,u64,u64,u64): u64
fun compute_deposit_allow_price_move(u64,u64,u64,u64,u64): u64
fun compute_deposit_stable(u64,u64,u64,u64,u64,u64,u64,u64): u64
fun compute_withdraw(u64,u64,u64,u64,u8): (u64, u64)
fun compute_withdraw_stable(u64,u64,u64,u64,u64,u64,u64): (u64, u64)
public entry fun create_pool<T0, T1>(&SwapCap,&mut PoolRegistry,&TOKEN::TokenFarm,u8,u8,u8,u64,u64,u64,u64,u64,u8,u8,u64,u64,u8,&Clock)
fun create_pool_impl<T0, T1>(&mut PoolRegistry,&TOKEN::TokenFarm,u8,u8,u8,u64,u64,u64,u64,u64,u8,u8,u64,u64,u8,&Clock)
public fun do_add_liquidity<T0, T1>(&mut Pool<T0, T1>,vector<Coin<T0>>,vector<Coin<T1>>,u64,u64,u64,&Clock)
public fun do_claim_th_reward<T0, T1>(&TOKEN::TokenFarm,&mut TOKEN::StakedToken,&mut Pool<T0, T1>,&Clock)
public fun do_create_pool<T0, T1>(&SwapCap,&mut PoolRegistry,&TOKEN::TokenFarm,u8,u8,u8,u64,u64,u64,u64,u64,u8,u8,u64,u64,u8,&Clock)
public fun do_remove_liquidity<T0, T1>(&mut Pool<T0, T1>,&mut TOKEN::TokenBank,PoolLsp<T0, T1>,u64,&Clock)
public fun do_remove_liquidity_force<T0, T1>(&mut Pool<T0, T1>,&mut TOKEN::TokenBank,PoolLsp<T0, T1>,vector<u8>,&Clock)
public fun do_remove_liquidity_s<T0, T1>(&SwapCap,&mut Pool<T0, T1>,&mut TOKEN::TokenBank,PoolLsp<T0, T1>,u64,u8,&Clock)
public fun do_swap_x_to_y_direct<T0, T1>(&mut Pool<T0, T1>,vector<Coin<T0>>,u64,&Clock): (Coin<T0>, Coin<T1>)
public fun do_swap_y_to_x_direct<T0, T1>(&mut Pool<T0, T1>,vector<Coin<T1>>,u64,&Clock): (Coin<T1>, Coin<T0>)
fun get_th_reward_start_and_end_epoch(u64, u64): (u64, u64)
fun init_impl()
public entry fun remove_liquidity<T0, T1>(&mut Pool<T0, T1>,&mut TOKEN::TokenBank,PoolLsp<T0, T1>,u64,&Clock)
public entry fun remove_liquidity_all<T0, T1>(&mut Pool<T0, T1>,&mut TOKEN::TokenBank,PoolLsp<T0, T1>,&Clock)
fun remove_liquidity_impl<T0, T1>(&mut Pool<T0, T1>,&mut TOKEN::TokenBank,PoolLsp<T0, T1>,u64,u8,bool,&Clock)
fun ss_check_lsp_value_increase(u256,u256,u256,u256): bool
fun ss_compute_d(u256,u256,u256): u256
fun ss_compute_mint_amount_for_deposit(u256,u256,u256,u256,u256,u256): u256
fun ss_compute_next_d(u256,u256,u256,u256): u256
fun ss_compute_withdraw(u256,u256,u256,u256,u256): (u256, u256)
fun ss_compute_withdraw_one(u256,u256,u256,u256,u256): u256
fun ss_compute_y(u256,u256,u256): u256
fun ss_swap_to(u256,u256,u256,u256): u256
fun ss_swap_to_internal(u256,u256,u256,u256): (u256, u256)
fun ss_validate_lsp_value_increase(u256,u256,u256,u256)