- Move path
- 0x859e…b7cb::sized_vec
- Functions
- 2121 public, 0 entry
- Structs
- 1
- Friend modules
- None
sized_vec
public fun borrow<T0>(&SizedVec<T0>,u64):
&T0 public fun borrow_mut<T0>(&mut SizedVec<T0>,u64):
&mut T0 public fun capacity<T0>(&SizedVec<T0>):
u64 public fun contains<T0>(&SizedVec<T0>,&T0):
bool public fun decrease_capacity<T0>(&mut SizedVec<T0>,u64)
public fun destroy_empty<T0>(SizedVec<T0>)
public fun increase_capacity<T0>(&mut SizedVec<T0>,u64)
public fun index_of<T0>(&SizedVec<T0>,&T0): (
bool, u64)
public fun insert<T0>(&mut SizedVec<T0>,T0,u64)
public fun is_empty<T0>(&SizedVec<T0>):
bool public fun length<T0>(&SizedVec<T0>):
u64 public fun pop_back<T0>(&mut SizedVec<T0>):
T0 public fun push_back<T0>(&mut SizedVec<T0>,T0)
public fun remove<T0>(&mut SizedVec<T0>,u64):
T0 public fun reverse<T0>(&mut SizedVec<T0>)
public fun singleton<T0>(u64, T0):
SizedVec<
T0>
public fun slack<T0>(&SizedVec<T0>):
u64 public fun swap<T0>(&mut SizedVec<T0>,u64,u64)
public fun swap_remove<T0>(&mut SizedVec<T0>,u64):
T0
key is an object with an id. store can be kept inside other objects. copy can be duplicated. drop can be thrown away.
Constants are shown the way the code loads them. Bytecode does not keep their names.